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FAQ

I can't edit anything in my singleplayer world

In a singleplayer world the owner is an admin if singleplayerOwnerIsAdmin is true (the default). A modpack may have set it to false in defaultconfigs/questmod-server.toml. Change it in your world's serverconfig/questmod-server.toml, or enable cheats.

I can't see the quest book / the K key does nothing

Check bookEnabled and giveBook in the server config. Also, the book only shows quests with Book only or NPC and book access: an NPC only quest doesn't appear.

My quest doesn't advance
  • If the target doesn't exist on the server (a mod is missing or the ID/tag is misspelled), you got a warning in chat when saving and that objective won't advance.
  • You must have accepted the quest (in community quests, joined).
  • Actions by FakePlayers and anything a protection mod cancels don't count. See Compatibility.
The Accept or Claim button does nothing

With an NPC you must be within 10 blocks and that NPC must offer the quest (check its Quests tab). A Locked quest asks you to complete its requirements first.

A community quest doesn't add up

Only what you do after joining counts. Press Join in the panel.

An NPC shows the default skin

The mob's mod may not be on your client, the model may have failed, or link skins may be disabled (npc.allowUrlSkins). A player skin takes a moment to download.

My datapack quest doesn't show up

Check the log: invalid files are skipped and the reason is given. Run /reload after changing files and check the path data/<ns>/questmod/quests/. Datapack quests are read-only in game.

My theme textures aren't applied

Reload with F3 + T, check that the resource pack is active and that theme.json is in assets/questmod/. If an image is missing or the JSON is wrong, the log says so and the usual color is used.

How do I reset a player's progress?

/questmod reset <player> for everything, or /questmod reset <player> <quest> for one. To repeat a community quest for everyone: /questmod community reset <quest>.

What happens to my quests when updating?

They are migrated automatically. Old quests stay as NPC only, and existing NPCs keep offering everything. Update client and server at the same time.