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QuestMod

QuestMod adds a classic-style quest system to Minecraft Forge 1.20.1: a Quest Master (NPC) that offers, takes in and rewards quests, with a clear panel instead of a giant tree, built to work with any mod.

What it includes

  • Several quest types: kill, break, consume, craft, smelt and deliver items. Objectives accept IDs from any mod and tags (#minecraft:logs).
  • Several objectives per quest, several rewards with NBT, experience and milestones with percentage rewards.
  • Requirements and chains of quests, sections (for example one per mod) and automation (auto-accept and auto-claim).
  • Community quests with a server-wide counter, where each player decides whether to take part.
  • Customizable NPCs: player skin, skin from a link, resource pack texture, the model of another mob from any mod, or an item with a 3D model.
  • Quest book (key or item) to use it without NPCs, and datapack quests for modpacks.
  • In-game editor with an item picker (inventory or the whole registry, mods included).
  • Customizable: colors and textures through resource packs, and translatable to any language.

Where to start

If you are... Read
A player Getting started
A server admin Getting started, Quests and NPCs
A modpack author Modpacks and datapacks
A resource pack designer Theming
A translator Languages

Requirements

Minecraft 1.20.1, Forge 47.2.0 or newer, and Java 17. The mod must be installed on both the client and the server.